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Jeremias Meister
Character Artist

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Realtime Model rendered in Unreal Engine 4
Realtime Model rendered in Marmoset Toolbag
Facial Anatomy Practice, Sculpt and Render in Zbrush
Anatomy Practice. Sculpt in Zbrush, Render in Keyshot
Anatomy Practice. Sculpt in Zbrush, Render in Keyshot
I've done this sculpt while i should write my professional work.
A quick sculpt about 2 hours
Sci-Fi Character Sculpt
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